![]() ![]() We don’t have a side in that competition – we wish both companies the best, and we encourage people to use whichever service they prefer.įor our addon in particular, the issue of author compensation is irrelevant. Now this whole thing really starts to sound like two competitors in the same space trying to use public opinion to win users from each other. wago.io as I understand does a similar revenue share with addon authors as Overwolf, so if you want addons from them, you have to allow ads. Of particular note: if you want to get addons through wowup from wago.io, you will have to allow ads. CurseForge API Submissions and… | by Gil Givoni | Overwolf Blog | Medium You can also read Overwolf’s own announcement about this: Update on CurseForge API. I think that this wowhead article about it is a pretty good perspective: Ads, Revenue, and API - WowUp and Overwolf Split Over Addon Development - Wowhead News I know that Overwolf blocking 3rd party updaters from curseforge is kind of a big deal right now. I may one day get the time to make a new Overwolf app for AMR… if my never-ending todo list ever shortens! It was a pretty cool app when we made it, really streamlined the process of importing/exporting your character. Back when Overwolf was really new, I spoke directly with one of their co-founders and made an AMR Overwolf app – my experience with them was very positive. ![]() I highly doubt it is though… they are a pretty high-profile company now to be spyware, so the risk seems very low on that front. I haven’t used Overwolf in a long time, so I can’t speak with authority to the claims of it being spyware. I know that a main motivator there is Overwolf’s own profit rather than the addon devs… but you can’t really blame a company for trying to make money, unless they’re being unnecessarily greedy about it. The concept is good though: when someone makes something valuable (a cool addon), help them get a little money to keep doing it. I haven’t followed it that closely though, so I’m not sure how well that model actually plays out. The fact that they are for-profit companies doesn’t make them bad in my book – I actually like that Overwolf tries to share some profit with the addon developers themselves. Over the many years that we have been around, both Curse and Overwolf have been good companies to work with in general. We will always keep it on curseforge as an option though. The new missions for reputations are a slap in the face, cause if u need rep, u prob don’t have anima to throw away at 150 per mission … if u got a lot of anima, u could use to get extra paragon, but u will burn the anima down quickly.Īutoma Attack, Desert Scavengers and construction error fail very very often, the others can usually be done.I’m not opposed to putting our addon on other repositories, it’s more of a maintenance thing for me since I’m generally overworked But if there is a lot of demand there, I’m happy to do it. So with exception to those giving veiled augment runes, exp tokens or Zereth mats, they are mostly useless or not worth the headache. The cost of simple missions is 50, they used to be 10.Īs NF several of them can only be done with DW, DW + Lloth’wellyn, Lloth’wellyn, Te’zan or Te’zan + DW(+ troops, ofc) The gold amount from the missions is the lowest possible(as if the followers were low level, 250~270ish) They don’t follow the prizes behavior in regards to anima amount increased by building levels/renown. ![]() That said, most new missions are likely bugged at some level, cause: U can try Divergentcurl VenturePlanSoDMissions fork(the cumulative-fixes version, not main) as mentioned in github site for the addon, but honestly even with that u won’t be able to do all missions, some due to wrong info in the addon, others because they are very hard to get a success, at least not as NF, as Kyrian Mika + one of the new healers might be able to do better. ![]()
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